Arcade Game
A defense without guns. Bend gravity. Let the sun do the rest.
Ward is a gravity-well tower defense roguelite where you never fire a shot. Enemies fall toward your core from every direction; you drag up to five gravity wells to bend each attacker's trajectory — slingshot it into the sun, spiral it into a crush radius, or whip it clean off the field. Live trajectory prediction shows where every enemy will end up, color-coded by outcome. Between waves you draft one of three perks and reposition before pressing BEGIN WAVE.
Free to start · $4.99 full unlock · Play Pass available
Gameplay screenshots coming soon. Trajectory prediction, well placement, and perk drafts are being polished for launch.
How it plays
Clear rules, real identity, and a reason to improve.
No weapons, pure physics
Every kill is environmental: sunburn, well crush, or deflection. The entire skill ceiling is reading predicted paths and placing mass — you never fire a shot.
See the future, then bend it
Faint dotted paths show where each enemy will end up given your current wells, color-coded by outcome — red for the core, gold for the sun, violet for crush. Drag a well and everything re-predicts live.
Draft and reposition
Between waves, draft one of three perks — new wells, deeper gravity, drag fields, core plating, solar flares — then reposition everything before you commit to BEGIN WAVE.
Roguelite escalation
Enemy count, speed, and types scale — heavies from wave 3, mid-flight correctors from wave 6 — until the ward falls. Close the app mid-run and CONTINUE restores the exact state.
Why we built it
Ward exists to flip tower defense on its head: no turrets, no bullets, just gravity and prediction. The fantasy is being the board, not the gun.
Who it is for
Strategy and tower-defense players who want a fresh, physics-driven take with deep positioning skill and roguelite run variety.
How a run works
Read the predicted paths → place wells → bend attackers into the sun → draft a perk → reposition → survive the next wave.
Free to start. The full defense when you want it.
Ward is free to start. The full unlock opens the full perk pool, deeper wave progression, premium themes, and cloud-synced run continues.
- Free: core defense play, perk drafts, run persistence
- Ward Full Game Unlock: $4.99 one-time
- StackForge Play Pass: unlocks supported StackForge games
Ward is being shaped.
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